Languages: TypeScript, JavaScript, Node.js
Frontend: React, React Native
Cloud: AWS Lambda, DynamoDB, AppSync, CDK
Architecture: Serverless, Microservices, Event-sourced
Game Development: Unreal Engine, Unity, C#
Other Languages: Python, PHP, GoLang
DevOps: CI/CD, TeamCity, CircleCI
Additional: GraphQL, OpenAPI, ElasticSearch
I excel in environments that provide clear requirements with the autonomy to determine implementation approaches. My strengths include independent problem-solving, type-driven development, and creating elegant solutions that prioritize developer experience and maintainability.
I bring particular value to teams seeking specialized expertise in TypeScript ecosystems, serverless architectures, and projects requiring meticulous API design.
Self-directed learning of Unreal Engine ecosystem while supporting a development team of 20+ engineers.
Leading innovation in software development tooling with primary focus on accelerating deployment cycles and improving collaboration.
Led frontend development for an early-stage AI assistive agent platform.
Contributed to enterprise solutions and internal rapid application development platform.
Assisted CTO in overseeing a team of 7 offshore contractors for a micro-investing platform with CQRS event-sourced architecture.
Led sports integration for a social betting application, expanding platform from racing-only to supporting seven additional sports.
Contributed to complex business management platform for trades, encompassing scheduling, billing, forms, and integrations with multiple third-party services.
Prior roles include specialized work in game development, VR/AR, and Unity development at companies including Virtuality, Aurora Insurance, The Factory, Activate, Marker Metro, Clemenger Activate, Ninja Kiwi, and Rock Solid Games (2009-2017).